SVC Chaos (SNK vs Capcom)

Game Controls

Click screen to activate.
(Keyboard / Gamepad)
    = Directions (+)
Z = A   X = B   Q = L
A = X   S = Y   E = R
 Enter ↵  = Start
Shift = Select

Optional: Setup your own custom control keys by clicking on the keyboard icon within the emulator. You can activate unlimited time and live options by entering cheat code.

To save your game: Hover over the emulator screen and use the icons to save your progress. Down arrow icon (save), Up arrow icon (load).

To start your game: Wait a few seconds after opening the page to play game. If the game starts to load automatically, there will be texts at the bottom of the game window indicating that the game is loaded. If there are no texts showing that the game is loaded, click the button that says PLAY NOW at the bottom of the game window to load the game. A few seconds after clicking the button, texts indicating that game is loaded will start to appear.

If you are playing the game on a tablet or mobile phone, the buttons used in the game will appear on the screen. But if you are playing from a computer with a keyboard, the buttons of the game are controlled via the keyboard. In order to play the game, it is important to know the buttons used in the game. To learn out the buttons used in the game, scroll down the page and look at the picture below the game name that shows the buttons.

If there is a button that says INSERT COIN in the picture, in order to play the game, you have to press this button several times, just like throwing coin on the machines in the arcade halls. The more times you press the button, the more coin you count. As your coin runs out, you must press the button several times again to play the game.

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Game Details

SVC Chaos (SNK vs Capcom)

SNK vs. Capcom: SVC Chaos is a 2003 fighting game produced by Playmore (now SNK) for the Neo Geo arcade and home platform. It was then later ported to the PlayStation 2 and Xbox, although only the Xbox port was released in North America and both platforms were released in Japan and PAL regions.

It was the third arcade game in a series of crossovers between these two companies (see SNK vs. Capcom series) and the second developed by SNK (SNK previously produced SNK vs. Capcom: The Match of the Millennium for the Neo Geo Pocket Color).

In a post-apocalyptic future where civilization is scarce and desolate, both famous fighting tournament rosters such as the Garcia Financial Clique (SNK) and the Masters Foundation (Capcom) are under an end-times crisis; a majority of fighters have been deceased, a minority of them went missing, and only 30 surviving fighters (counting out AthenaRed Arremer, and the four evil clones) of the small total are still at large while locked in a war between Order and Chaos to decide the fate of the universe, whoever wins will return back to their centuries peacefully.

Gameplay

The gameplay is based on the KOF series (particularly The King of Fighters 2002), with the same four button configuration and many of the same techniques. However, the game does not use the Team Battle format, but follows the traditional round-based one-on-one format. Each match begins with a dialogue exchange between the player’s character and the opponent. One new technique introduced in the game is the Front Grand Step, which allows the player to cancel attacks with a forward dash. The player can perform this technique while guarding from an opponent’s attack, which will consume one Power Gauge level.

The game uses a different type of Power Gauge known as the Groove Power Gauge System, which has three levels. The Groove gauge fills as the player lands attacks against the opponents or guard attacks. When the gauge fills to Lv. 1 or Lv. 2, the player can perform Super Special Moves, a Guard Cancel Attack or a Guard Cancel Front Step maneuver. When the gauge is full, its reaches MAXIMUM level and a MAX Activation occurs. During MAX Activation, the gauge will change into a timer and the player gains the ability to cancel any of their moves anytime (in addition to Super Special Moves and Guard Cancels). Once the timer runs out, the gauge returns to Lv. 2.

In addition to the regular Super Special Move, each character also has an ‘Exceed’ move which can only be performed once when the player’s life is less than half.

Characters

This crossover features a total of 36 fighters primarily from both SNK and Capcom’s respective fighting game sequels such as The King of Fighters ’96 and Super Street Fighter II Turbo, alongside additional character appearances from Samurai ShodownArt of FightingMetal Slug 2AthenaDarkstalkersFinal FightMega Man ZeroGhosts ‘n Goblins, and Red Earth.

Playable characters

SNK characters

  • Athena
  • Choi Bounge
  • Earthquake
  • Geese Howard
  • Genjuro Kibagami
  • Goenitz
  • Honki ni Natta Mr. Karate
  • Iori Yagami
  • Kasumi Todoh
  • Kim Kaphwan
  • Kyo Kusanagi
  • Mai Shiranui
  • Mars People
  • Mr. Karate
  • Orochi Iori
  • Ryo Sakazaki
  • Shiki
  • Terry Bogard

Capcom characters

  • Akuma
  • Balrog
  • Chun-Li
  • Dan Hibiki
  • Demitri Maximoff
  • Dhalsim
  • Guile
  • Hugo
  • Ken Masters
  • M. Bison
  • Red Arremer
  • Ryu
  • Sagat
  • Shin Akuma
  • Tessa
  • Vega
  • Violent Ken
  • Zero

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